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  4. Paint shadow inside an QImage or QGraphicsEffect Shadow... html page doc

Paint shadow inside an QImage or QGraphicsEffect Shadow... html page doc

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qgraphicseffectqabstractscrollhtml
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  • P Offline
    P Offline
    patrik08
    wrote on last edited by
    #1

    How can i make a shadow allround one page 4-6 pixel?
    QGraphicsEffect is only for widged..?

    /// Background image for 1 html page in subclass QAbstractScrollArea A4 or other
    static QImage onepageimage( const QRectF big , qreal substract ) {
      QImage qImage(big.size().width() ,big.size().height(),QImage::Format_RGB32);
      qImage.fill(Qt::blue);
      QPainter *p = new QPainter();
      p->begin(&qImage);
      p->setPen(QPen(Qt::black,5, Qt::SolidLine, Qt::RoundCap, Qt::RoundJoin)); /// shadow
      p->setBrush(Qt::white);
      /// p->setPen(Qt::NoPen);
      p->drawRect(QRectF(0,0,big.size().width() - substract , big.size().height() - substract ));
      p->save();
      bool bEnd = p->end();
      if (bEnd) {
          return qImage;
        } else {
          return QImage();
        }
    }
    
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    • mrjjM Offline
      mrjjM Offline
      mrjj
      Lifetime Qt Champion
      wrote on last edited by
      #2

      @patrik08 said in Paint shadow inside an QImage or QGraphicsEffect Shadow... html page doc:

      QGraphicsEffect

      Is for all classes that have setGraphicsEffect
      You can cheat
      https://stackoverflow.com/questions/3903223/qt4-how-to-blur-qpixmap-image

      the posts at the end if for Qt5+

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      • P Offline
        P Offline
        patrik08
        wrote on last edited by
        #3

        Tanks ....
        Compiler accept only this way ...... ;-)

        #ifdef QT_NO_GRAPHICSEFFECT
        QImage applyEffectToPics(QImage src, QGraphicsEffect *effect, int extent = 0)
        {
            if(src.isNull()) return QImage();   //No need to do anything else!
            if(!effect) return src;             //No need to do anything else!
            QGraphicsScene scene;
            QGraphicsPixmapItem item;
            item.setPixmap(QPixmap::fromImage(src));
            item.setGraphicsEffect(effect);
            scene.addItem(&item);
            QImage res(src.size()+QSize(extent*2, extent*2), QImage::Format_ARGB32);
            res.fill(Qt::transparent);
            QPainter ptr(&res);
            scene.render(&ptr, QRectF(), QRectF( -extent, -extent, src.width()+extent*2, src.height()+extent*2 ) );
            return res;
        }
        #endif
        
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