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SplashScreen stay on TaskManager

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  • M mrjj
    1 Jan 2017, 16:57

    Hi and welcome
    so the timer that calls close , it not working`?

    Q Offline
    Q Offline
    QtA_
    wrote on 1 Jan 2017, 17:01 last edited by
    #3

    @mrjj said in SplashScreen stay on TaskManager:

    Hi and welcome
    so the timer that calls close , it not working`?

    Thank you,..

    yes all seem to work fine,....except that the application stay in my Task manager.
    :\

    1 Reply Last reply
    0
    • M Offline
      M Offline
      mrjj
      Lifetime Qt Champion
      wrote on 1 Jan 2017, 17:10 last edited by mrjj 1 Jan 2017, 17:11
      #4

      Oh. that way.
      Well you dont have a MainWindow.
      QApplication will close application when the last window is closed.
      Not sure it knows about QSplashScreen.

      But when you dont have any mainwindow/top level widgets, it keeps running.

      You can make it exit calling quit() but its hard with just a QSplashScreen.

      So as you see in tut 28. he does have Mainwindow also ?

      Q 1 Reply Last reply 1 Jan 2017, 17:14
      1
      • M mrjj
        1 Jan 2017, 17:10

        Oh. that way.
        Well you dont have a MainWindow.
        QApplication will close application when the last window is closed.
        Not sure it knows about QSplashScreen.

        But when you dont have any mainwindow/top level widgets, it keeps running.

        You can make it exit calling quit() but its hard with just a QSplashScreen.

        So as you see in tut 28. he does have Mainwindow also ?

        Q Offline
        Q Offline
        QtA_
        wrote on 1 Jan 2017, 17:14 last edited by
        #5

        @mrjj said in SplashScreen stay on TaskManager:

        Oh. that way.
        Well you dont have a MainWindow.
        QApplication will close application when the last window is closed.
        Not sure it knows about QSplashScreen.

        But when you dont have any mainwindow/top level widgets, it keeps running.

        You can make it exit calling quit() but its hard with just a QSplashScreen.

        So as you see in tut 28. he does have Mainwindow also ?

        yes the tutorial have windows application...
        but I don't need it..

        in fact my project is simple,...
        I want to make a splashscreen with PNG transparency,..(without windows form)
        so I don't know if this is the way to go for it..

        I want to start with this,..and then,..add features...to be customized,.like time delay, fadein/fadeout, animated PNG etc...

        M 1 Reply Last reply 1 Jan 2017, 17:20
        0
        • Q QtA_
          1 Jan 2017, 17:14

          @mrjj said in SplashScreen stay on TaskManager:

          Oh. that way.
          Well you dont have a MainWindow.
          QApplication will close application when the last window is closed.
          Not sure it knows about QSplashScreen.

          But when you dont have any mainwindow/top level widgets, it keeps running.

          You can make it exit calling quit() but its hard with just a QSplashScreen.

          So as you see in tut 28. he does have Mainwindow also ?

          yes the tutorial have windows application...
          but I don't need it..

          in fact my project is simple,...
          I want to make a splashscreen with PNG transparency,..(without windows form)
          so I don't know if this is the way to go for it..

          I want to start with this,..and then,..add features...to be customized,.like time delay, fadein/fadeout, animated PNG etc...

          M Offline
          M Offline
          mrjj
          Lifetime Qt Champion
          wrote on 1 Jan 2017, 17:20 last edited by
          #6

          @QtA_
          Ok, "(without windows form)" means with no borders or caption etc?

          I think you can use splashscreen for this but not sure its really needed.

          Will it be sort of a class others can use , as a super splashscreen thing or
          what is the goal ?

          Well you current issue can be fixed by calling apps quit() when you want the app to exit.
          like 2 timers. one call close for splashscreen and other call quit()
          but it all depends on how u want it to work.

          Q 1 Reply Last reply 1 Jan 2017, 17:31
          0
          • M mrjj
            1 Jan 2017, 17:20

            @QtA_
            Ok, "(without windows form)" means with no borders or caption etc?

            I think you can use splashscreen for this but not sure its really needed.

            Will it be sort of a class others can use , as a super splashscreen thing or
            what is the goal ?

            Well you current issue can be fixed by calling apps quit() when you want the app to exit.
            like 2 timers. one call close for splashscreen and other call quit()
            but it all depends on how u want it to work.

            Q Offline
            Q Offline
            QtA_
            wrote on 1 Jan 2017, 17:31 last edited by
            #7

            @mrjj said in SplashScreen stay on TaskManager:

            @QtA_
            Ok, "(without windows form)" means with no borders or caption etc?

            I think you can use splashscreen for this but not sure its really needed.

            Will it be sort of a class others can use , as a super splashscreen thing or
            what is the goal ?

            Well you current issue can be fixed by calling apps quit() when you want the app to exit.
            like 2 timers. one call close for splashscreen and other call quit()
            but it all depends on how u want it to work.

            that's why I'm here :)

            I'm a biginner with C++, so need to understand manything actually.
            my english is also not very good, but its ok I think. :)

            The goal should be something like this:

            1. create an EXE allowing parameters to show splashscreen.

            ex:
            mysplash.exe "c:/my images/logo1.png" /d:3 /fi:1 /fo:1

            wich:
            /d = delay
            /fi = fade in time delay
            /fo = fade out time delay

            then,...few version after,...allowing to execute splash with mutliple image running to make an animated splash with PNG files.. :)

            M 1 Reply Last reply 1 Jan 2017, 17:36
            0
            • Q QtA_
              1 Jan 2017, 17:31

              @mrjj said in SplashScreen stay on TaskManager:

              @QtA_
              Ok, "(without windows form)" means with no borders or caption etc?

              I think you can use splashscreen for this but not sure its really needed.

              Will it be sort of a class others can use , as a super splashscreen thing or
              what is the goal ?

              Well you current issue can be fixed by calling apps quit() when you want the app to exit.
              like 2 timers. one call close for splashscreen and other call quit()
              but it all depends on how u want it to work.

              that's why I'm here :)

              I'm a biginner with C++, so need to understand manything actually.
              my english is also not very good, but its ok I think. :)

              The goal should be something like this:

              1. create an EXE allowing parameters to show splashscreen.

              ex:
              mysplash.exe "c:/my images/logo1.png" /d:3 /fi:1 /fo:1

              wich:
              /d = delay
              /fi = fade in time delay
              /fo = fade out time delay

              then,...few version after,...allowing to execute splash with mutliple image running to make an animated splash with PNG files.. :)

              M Offline
              M Offline
              mrjj
              Lifetime Qt Champion
              wrote on 1 Jan 2017, 17:36 last edited by
              #8

              @QtA_
              ahh, sort of fancy app loader. :)
              well that is a fun project.

              You english is fine. :)

              That should be possible for a first project. Good luck and feel free to ask.

              Q 1 Reply Last reply 1 Jan 2017, 17:38
              0
              • M mrjj
                1 Jan 2017, 17:36

                @QtA_
                ahh, sort of fancy app loader. :)
                well that is a fun project.

                You english is fine. :)

                That should be possible for a first project. Good luck and feel free to ask.

                Q Offline
                Q Offline
                QtA_
                wrote on 1 Jan 2017, 17:38 last edited by
                #9

                @mrjj said in SplashScreen stay on TaskManager:

                @QtA_
                ahh, sort of fancy app loader. :)
                well that is a fun project.

                You english is fine. :)

                That should be possible for a first project. Good luck and feel free to ask.

                Thank you very much,..
                I'm a fancy girl :)

                return a.quit();
                

                do not close the process,..do I miss something ?

                M 1 Reply Last reply 1 Jan 2017, 17:40
                0
                • Q QtA_
                  1 Jan 2017, 17:38

                  @mrjj said in SplashScreen stay on TaskManager:

                  @QtA_
                  ahh, sort of fancy app loader. :)
                  well that is a fun project.

                  You english is fine. :)

                  That should be possible for a first project. Good luck and feel free to ask.

                  Thank you very much,..
                  I'm a fancy girl :)

                  return a.quit();
                  

                  do not close the process,..do I miss something ?

                  M Offline
                  M Offline
                  mrjj
                  Lifetime Qt Champion
                  wrote on 1 Jan 2017, 17:40 last edited by mrjj 1 Jan 2017, 17:43
                  #10

                  @QtA_
                  Hi
                  do you now have
                  return a.exec();
                  return a.quit();

                  ?

                  it stays inside a.exec().

                  you can try
                  QTimer::singleShot(2500,&app,SLOT(quit()));
                  should kill it all after 2,5 secs.
                  U must keep return a.exec(); to use timers. Its drives the eventloop :)

                  Q 1 Reply Last reply 1 Jan 2017, 17:43
                  0
                  • M mrjj
                    1 Jan 2017, 17:40

                    @QtA_
                    Hi
                    do you now have
                    return a.exec();
                    return a.quit();

                    ?

                    it stays inside a.exec().

                    you can try
                    QTimer::singleShot(2500,&app,SLOT(quit()));
                    should kill it all after 2,5 secs.
                    U must keep return a.exec(); to use timers. Its drives the eventloop :)

                    Q Offline
                    Q Offline
                    QtA_
                    wrote on 1 Jan 2017, 17:43 last edited by
                    #11

                    @mrjj said in SplashScreen stay on TaskManager:

                    @QtA_
                    Hi
                    do you now have
                    return a.exec();
                    return a.quit();

                    ?

                    it stays inside a.exec().

                    yes

                    M 1 Reply Last reply 1 Jan 2017, 17:44
                    0
                    • Q QtA_
                      1 Jan 2017, 17:43

                      @mrjj said in SplashScreen stay on TaskManager:

                      @QtA_
                      Hi
                      do you now have
                      return a.exec();
                      return a.quit();

                      ?

                      it stays inside a.exec().

                      yes

                      M Offline
                      M Offline
                      mrjj
                      Lifetime Qt Champion
                      wrote on 1 Jan 2017, 17:44 last edited by
                      #12

                      @QtA_
                      You need to send it signal to quit.
                      Try
                      QTimer::singleShot(2500,&app,SLOT(quit()));
                      dont remove the exec() part.
                      its very important to use signals.

                      1 Reply Last reply
                      0
                      • Q Offline
                        Q Offline
                        QtA_
                        wrote on 1 Jan 2017, 17:51 last edited by
                        #13

                        nope,..:( still active.

                        #include <QApplication>
                        #include <QSplashScreen>
                        #include <QTimer>
                        
                        int main(int argc, char *argv[])
                        {
                            QApplication a(argc, argv);
                            QSplashScreen *splash=new QSplashScreen;
                            splash->setPixmap(QPixmap ("C:/Users/public/test/Logo.png"));
                            splash->show();
                            QTimer::singleShot(2500,splash,SLOT(close()));
                            QTimer::singleShot(2500,splash,SLOT(quit()));
                        
                            return a.exec();
                            return a.quit();
                        
                        }
                        
                        M 1 Reply Last reply 1 Jan 2017, 17:58
                        0
                        • Q QtA_
                          1 Jan 2017, 17:51

                          nope,..:( still active.

                          #include <QApplication>
                          #include <QSplashScreen>
                          #include <QTimer>
                          
                          int main(int argc, char *argv[])
                          {
                              QApplication a(argc, argv);
                              QSplashScreen *splash=new QSplashScreen;
                              splash->setPixmap(QPixmap ("C:/Users/public/test/Logo.png"));
                              splash->show();
                              QTimer::singleShot(2500,splash,SLOT(close()));
                              QTimer::singleShot(2500,splash,SLOT(quit()));
                          
                              return a.exec();
                              return a.quit();
                          
                          }
                          
                          M Offline
                          M Offline
                          mrjj
                          Lifetime Qt Champion
                          wrote on 1 Jan 2017, 17:58 last edited by mrjj 1 Jan 2017, 18:02
                          #14

                          @QtA_
                          You are asking it wrongly :)

                          QTimer::singleShot(2500,splash,SLOT(quit())); <<<< wrong object. should be &app

                          you are asking the timer to call quit() on splash, which splash dont have.

                          QTimer::singleShot(2500,&app,SLOT(quit()));

                          Update:
                          Also
                          The return statement will make it leave a function
                          so

                          return a.exec();
                          return a.quit(); <<< u can never, ever get here :)

                          1 Reply Last reply
                          0
                          • Q Offline
                            Q Offline
                            QtA_
                            wrote on 1 Jan 2017, 18:05 last edited by
                            #15

                            Thank you very much !! :)
                            so i've added:

                            QTimer::singleShot(2500,&a,SLOT(quit()));
                            

                            and removed

                            return a.exec();
                            

                            seem to work fine now :)

                            Question...

                            why do I need to put time delay on quit if already the time done ?
                            I mean,..

                            QTimer::singleShot(2500,&a,SLOT(quit()));
                            

                            must be

                            QTimer::singleShot(0,&a,SLOT(quit()));
                            

                            ?

                            M 1 Reply Last reply 1 Jan 2017, 18:07
                            0
                            • Q QtA_
                              1 Jan 2017, 18:05

                              Thank you very much !! :)
                              so i've added:

                              QTimer::singleShot(2500,&a,SLOT(quit()));
                              

                              and removed

                              return a.exec();
                              

                              seem to work fine now :)

                              Question...

                              why do I need to put time delay on quit if already the time done ?
                              I mean,..

                              QTimer::singleShot(2500,&a,SLOT(quit()));
                              

                              must be

                              QTimer::singleShot(0,&a,SLOT(quit()));
                              

                              ?

                              M Offline
                              M Offline
                              mrjj
                              Lifetime Qt Champion
                              wrote on 1 Jan 2017, 18:07 last edited by
                              #16

                              @QtA_
                              Hi
                              Np.

                              Does it display long enough with
                              QTimer::singleShot(0,&a,SLOT(quit())); ?

                              Then its ok.

                              1 Reply Last reply
                              0
                              • Q Offline
                                Q Offline
                                QtA_
                                wrote on 1 Jan 2017, 18:10 last edited by
                                #17

                                ok ...I've change the close by the quit.
                                instead adding a new line. :)

                                Thanks again for all your help.
                                Angie xx

                                M 1 Reply Last reply 1 Jan 2017, 18:10
                                0
                                • Q QtA_
                                  1 Jan 2017, 18:10

                                  ok ...I've change the close by the quit.
                                  instead adding a new line. :)

                                  Thanks again for all your help.
                                  Angie xx

                                  M Offline
                                  M Offline
                                  mrjj
                                  Lifetime Qt Champion
                                  wrote on 1 Jan 2017, 18:10 last edited by
                                  #18

                                  @QtA_
                                  Np. Have fun programming. :)

                                  1 Reply Last reply
                                  0
                                  • Chris KawaC Offline
                                    Chris KawaC Offline
                                    Chris Kawa
                                    Lifetime Qt Champion
                                    wrote on 1 Jan 2017, 18:30 last edited by Chris Kawa 1 Jan 2017, 18:40
                                    #19

                                    You don't need to force the app quit. It's not very flexible in the long run. By default Qt app quits automatically when a last window is closed. This is controlled in two places: on application level with setQuitOnLastWindowClosed (the default is true, so no need to change that). The other place is at the widget level with an attribute Qt::WA_QuitOnClose. This attribute is by default enabled for top level windows i.e. widgets with flag Qt::Window or Qt::Dialog except for certain types, including menus, tooltips and splashscreen.

                                    Since a splashscreen is all you have you can just turn the attribute back on:

                                    int main(int argc, char *argv[])
                                    {
                                        QApplication a(argc, argv);
                                        QSplashScreen *splash = new QSplashScreen;
                                        splash->setAttribute(Qt::WA_QuitOnClose);  // <-- the relevant line
                                        splash->setPixmap(QPixmap ("C:/Users/public/test/Logo.png"));
                                        splash->show();
                                        QTimer::singleShot(2500,splash,SLOT(close()));
                                        return a.exec();
                                    }
                                    

                                    Btw. Technically this code leaks memory as you never delete the splash instance. To keep it clean you have couple of options:

                                    • manually delete the splash after the call to exec
                                    • add WA_DeleteOnClose attribute to the splash
                                    • (the easiest and recommended) just create the splash instance on the stack:
                                    QSplashScreen splash;
                                    splash.setAttribute(Qt::WA_QuitOnClose);
                                    splash.setPixmap(QPixmap ("C:/Users/public/test/Logo.png"));
                                    splash.show();
                                    QTimer::singleShot(2500,&splash,SLOT(close()));
                                    
                                    M 1 Reply Last reply 1 Jan 2017, 18:41
                                    2
                                    • Chris KawaC Chris Kawa
                                      1 Jan 2017, 18:30

                                      You don't need to force the app quit. It's not very flexible in the long run. By default Qt app quits automatically when a last window is closed. This is controlled in two places: on application level with setQuitOnLastWindowClosed (the default is true, so no need to change that). The other place is at the widget level with an attribute Qt::WA_QuitOnClose. This attribute is by default enabled for top level windows i.e. widgets with flag Qt::Window or Qt::Dialog except for certain types, including menus, tooltips and splashscreen.

                                      Since a splashscreen is all you have you can just turn the attribute back on:

                                      int main(int argc, char *argv[])
                                      {
                                          QApplication a(argc, argv);
                                          QSplashScreen *splash = new QSplashScreen;
                                          splash->setAttribute(Qt::WA_QuitOnClose);  // <-- the relevant line
                                          splash->setPixmap(QPixmap ("C:/Users/public/test/Logo.png"));
                                          splash->show();
                                          QTimer::singleShot(2500,splash,SLOT(close()));
                                          return a.exec();
                                      }
                                      

                                      Btw. Technically this code leaks memory as you never delete the splash instance. To keep it clean you have couple of options:

                                      • manually delete the splash after the call to exec
                                      • add WA_DeleteOnClose attribute to the splash
                                      • (the easiest and recommended) just create the splash instance on the stack:
                                      QSplashScreen splash;
                                      splash.setAttribute(Qt::WA_QuitOnClose);
                                      splash.setPixmap(QPixmap ("C:/Users/public/test/Logo.png"));
                                      splash.show();
                                      QTimer::singleShot(2500,&splash,SLOT(close()));
                                      
                                      M Offline
                                      M Offline
                                      mrjj
                                      Lifetime Qt Champion
                                      wrote on 1 Jan 2017, 18:41 last edited by
                                      #20

                                      @Chris-Kawa
                                      Much better with WA_QuitOnClose, indeed. :)

                                      Do you know if QSplashScreen can do anything special compared to a plain QWidget in terms
                                      of her overall goal? ( sort of fancy launcher )

                                      Im not sure if a custom widget is not more fun later when she wants animations and fade in/out effects etc. Of Course she can derive from QSplashScreen but I do wonder if it
                                      give anything of benefit for this use case. ?

                                      1 Reply Last reply
                                      0
                                      • Q Offline
                                        Q Offline
                                        QtA_
                                        wrote on 1 Jan 2017, 18:50 last edited by
                                        #21

                                        Thank you guys,,...
                                        it seem to work,..

                                        however..many questions in my little brain..

                                        splash name is my variable right ?
                                        so may I redefine it many times ?

                                        #include <QApplication>
                                        #include <QSplashScreen>
                                        #include <QTimer>
                                        
                                        int main(int argc, char *argv[])
                                        {
                                            QApplication a(argc, argv);
                                            QSplashScreen *splash = new QSplashScreen;
                                            splash->setAttribute(Qt::WA_QuitOnClose);  // <-- the relevant line
                                            splash->setPixmap(QPixmap ("C:/Users/public/test/Logo.png"));
                                            splash->show();
                                            QTimer::singleShot(2500,splash,SLOT(close()));
                                            
                                            splash->setPixmap(QPixmap ("C:/Users/public/test/Logo1.png"));
                                            splash->show();
                                            QTimer::singleShot(2500,splash,SLOT(close()));
                                            
                                            return a.exec();
                                        }
                                        

                                        seem it keep always the last image...

                                        1 Reply Last reply
                                        0
                                        • Chris KawaC Offline
                                          Chris KawaC Offline
                                          Chris Kawa
                                          Lifetime Qt Champion
                                          wrote on 1 Jan 2017, 18:56 last edited by Chris Kawa 1 Jan 2017, 18:58
                                          #22

                                          @mrjj QSplashScreen is pretty basic. It's not well suited for any sort of animations. The easiest route for that would be, indeed, a plain old widget and overriding its paintEvent. Deriving from QSplashScreen would just get in your way.

                                          @QtA_ You're thinking in line, while what happens is event driven. This code QTimer::singleShot(2500,splash,SLOT(close())); doesn't "wait" for 2.5 seconds. It just schedules the slot to fire in 2.5 seconds and moves on immediately. So this:

                                          splash->setPixmap(QPixmap ("C:/Users/public/test/Logo.png"));
                                          splash->show();
                                          QTimer::singleShot(2500,splash,SLOT(close()));
                                          splash->setPixmap(QPixmap ("C:/Users/public/test/Logo1.png"));
                                          

                                          is just the same as this:

                                          splash->setPixmap(QPixmap ("C:/Users/public/test/Logo.png"));
                                          splash->setPixmap(QPixmap ("C:/Users/public/test/Logo1.png"));
                                          splash->show();
                                          QTimer::singleShot(2500,splash,SLOT(close()));
                                          

                                          To make it work like you want to you need to schedule the switch to happen some time later, e.g.

                                          splash->setPixmap(QPixmap ("C:/Users/public/test/Logo.png")); //set initial image
                                          QTimer::singleShot(1000, [&]{ splash->setPixmap(QPixmap ("C:/Users/public/test/Logo1.png")); }); //change it after a second
                                          QTimer::singleShot(2000, [&]{ splash->setPixmap(QPixmap ("C:/Users/public/test/Logo2.png")); }); //change it again after 2 seconds etc.
                                          
                                          splash->show();
                                          QTimer::singleShot(2500,splash,SLOT(close()));
                                          
                                          1 Reply Last reply
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