Torch QML type
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Torch QML type doesn’t works as documented (tried to use in android). So I would like to know, is there any way to access flashlight directly rather than through Camera QML type, or JNI is required?
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What exactly do you mean by "does not work as documented"?
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"Does not work as documented", means it is not working at all (not because of hardware constraint, tried in android)
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The hardware constraint might be that the light cannot be controlled unless the camera is loaded. You might want to try the following:
Camera { id: camera flash.mode: Camera.FlashTorch } Button { text: "Light on" onClicked: camera.start() } Button { text: "Light off" onClicked: camera.stop() }
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Using Camera Type is ok , but as Torch type claims, it can control flashlight power (in %) which may not even possible with every hardware (varies with different mobiles) that's way i asked, is it working with someone? (not working in my mobile)
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Oh, next time check the bug database first, please. It's QTBUG-52182.
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Yes, you're right, i should check the bug database before making post, but the bug means, in specific case, a specific functionality is not working as accepted, and usually it doesn't happen a entire thing is not working and that is a bug. thus why bug database didn't get my attention and i was thinking, it is a problem at my side.