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Display Gstreamer video on Android

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  • SGaistS Offline
    SGaistS Offline
    SGaist
    Lifetime Qt Champion
    wrote on last edited by
    #8

    Do you mean build Qt's GStreamer backend for Android ?

    You have to check the availability of the module's dependencies for these platform (or build them by hand)

    Interested in AI ? www.idiap.ch
    Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

    don-progD 1 Reply Last reply
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    • SGaistS SGaist

      Do you mean build Qt's GStreamer backend for Android ?

      You have to check the availability of the module's dependencies for these platform (or build them by hand)

      don-progD Offline
      don-progD Offline
      don-prog
      wrote on last edited by
      #9

      @SGaist ok, and can you share some simple example how can I build Qt's GStreamer backend for Android? Because I even don't know how I can start.

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      • SGaistS Offline
        SGaistS Offline
        SGaist
        Lifetime Qt Champion
        wrote on last edited by
        #10

        Sorry, I don't have an example by hand but based on the QtMultimedia sources, the first thing I'd do is get gstreamer for Android and then I'd modify the plugins.pro file and add the gstreamer subdir to the list in the android scope.

        Interested in AI ? www.idiap.ch
        Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

        don-progD 1 Reply Last reply
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        • SGaistS SGaist

          Sorry, I don't have an example by hand but based on the QtMultimedia sources, the first thing I'd do is get gstreamer for Android and then I'd modify the plugins.pro file and add the gstreamer subdir to the list in the android scope.

          don-progD Offline
          don-progD Offline
          don-prog
          wrote on last edited by
          #11

          @SGaist ok, thanks. And what is the difference between QtGstreamer module and Qt's GStreamer backend?

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          • SGaistS Offline
            SGaistS Offline
            SGaist
            Lifetime Qt Champion
            wrote on last edited by
            #12

            The QtGstreamer module is on a lower-level. It essentially provides you a nice Qt API to build your GStreamer pipelines and a set of video sync for QtWidgets and QtQuick.

            Interested in AI ? www.idiap.ch
            Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

            don-progD 1 Reply Last reply
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            • SGaistS SGaist

              The QtGstreamer module is on a lower-level. It essentially provides you a nice Qt API to build your GStreamer pipelines and a set of video sync for QtWidgets and QtQuick.

              don-progD Offline
              don-progD Offline
              don-prog
              wrote on last edited by
              #13

              @SGaist as I understand QtGstreamer will works for my issue too, so what is more preferable? How can I use QtGstreamer? And is it cross-platform? Thanks!

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              • SGaistS Offline
                SGaistS Offline
                SGaist
                Lifetime Qt Champion
                wrote on last edited by
                #14

                It should run on the same platforms as Qt as long as you can satisfy its dependencies.

                I'd first try to build the backend. It will likely be less work.

                Interested in AI ? www.idiap.ch
                Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

                don-progD 1 Reply Last reply
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                • SGaistS SGaist

                  It should run on the same platforms as Qt as long as you can satisfy its dependencies.

                  I'd first try to build the backend. It will likely be less work.

                  don-progD Offline
                  don-progD Offline
                  don-prog
                  wrote on last edited by
                  #15

                  @SGaist understood. Thanks for the explanations. About backend:
                  I need download GStreamer for Android(this I already did, right?), create plugins.pro file in the my project(I don't know even what is it, but I will read) and add GStreamer dir to the list in the android scope(don't heard about this too). Is it all what I need?

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                  • SGaistS Offline
                    SGaistS Offline
                    SGaist
                    Lifetime Qt Champion
                    wrote on last edited by
                    #16

                    No, you have to build the plugin from the sources and then install them

                    Interested in AI ? www.idiap.ch
                    Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

                    don-progD 1 Reply Last reply
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                    • SGaistS SGaist

                      No, you have to build the plugin from the sources and then install them

                      don-progD Offline
                      don-progD Offline
                      don-prog
                      wrote on last edited by
                      #17

                      @SGaist can you share the link which describes what I need to do? Or some additional reading? I'm sorry but I really don't understand a lot of things. Where I need to set a plugins.pro? What I need to set within it? About which plugin are you said? How and where I need to install it? How connect GStreamer to all these things?

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                      • SGaistS Offline
                        SGaistS Offline
                        SGaist
                        Lifetime Qt Champion
                        wrote on last edited by
                        #18

                        You don't need to create any file. You have to first get the sources of the QtMultimedia module.

                        There you'll find the plugins folder with the matching plugins.pro file

                        Interested in AI ? www.idiap.ch
                        Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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                        • LuJoRiL Offline
                          LuJoRiL Offline
                          LuJoRi
                          wrote on last edited by LuJoRi
                          #19

                          Hi don-prog!

                          I've had the same issue as you...displaying a GStreamer video on Android within a Qt application!
                          It was a hard way to find out how to get it alltogether work and it took me a long time! I wasn't able to find really useful hints about this issue.

                          First I also tried it with QtGStreamer, but I didn't get it work for Android. After trying and trying and trying (...) I decided to look for another way to go. By the way - for Linux the QtGStreamer worked like a charm.

                          As you can see at this link (https://wiki.qt.io/Qt_5.5.0_Multimedia_Backends) the multimedia backend of Qt uses different multimedia frameworks on different platforms --> GStreamer is only used for Linux and I think this decision wasn't made causeless! I don't think it will be so easy to get the Qt's GStreamer-Backend to work for Android since a Qt application for Android comes with partial other characteristics than a Qt application for Linux. That's based in the differences between the dissimilar windowing-systems of Android and Desktop-Linux.

                          If you display some patience I'll show you how I did it?

                          Greetz, Lukas

                          1 Reply Last reply
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                          • SGaistS Offline
                            SGaistS Offline
                            SGaist
                            Lifetime Qt Champion
                            wrote on last edited by SGaist
                            #20

                            Hi and welcome to devnet,

                            @LuJoRi Indeed it wasn't mad causeless because Qt uses as much as possible native frameworks.

                            If I understand you correctly you successfully used GStreamer on Android with Qt to do video rendering ?

                            Interested in AI ? www.idiap.ch
                            Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

                            don-progD LuJoRiL 2 Replies Last reply
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                            • SGaistS SGaist

                              Hi and welcome to devnet,

                              @LuJoRi Indeed it wasn't mad causeless because Qt uses as much as possible native frameworks.

                              If I understand you correctly you successfully used GStreamer on Android with Qt to do video rendering ?

                              don-progD Offline
                              don-progD Offline
                              don-prog
                              wrote on last edited by
                              #21

                              @SGaist ok, I downloaded QtMultimedia source and found that block:

                              android {
                                 SUBDIRS += android opensles
                              }
                              

                              What I should to do next? Just add /home/user/Downloads/gstreamer-1.0-android-armv7-1.8.0 in the end?

                              1 Reply Last reply
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                              • SGaistS SGaist

                                Hi and welcome to devnet,

                                @LuJoRi Indeed it wasn't mad causeless because Qt uses as much as possible native frameworks.

                                If I understand you correctly you successfully used GStreamer on Android with Qt to do video rendering ?

                                LuJoRiL Offline
                                LuJoRiL Offline
                                LuJoRi
                                wrote on last edited by LuJoRi
                                #22

                                @SGaist, yes exactly! It was one of my core topics of my master thesis which I'll finally release after the weekend :)
                                @don-prog, @SGaist, are you interested in my solution? It will take some time for me to explain you in english since it isn't my first language (it's german).

                                A few quick hints:

                                • you should look for a surface of the Java/Android-API and get the pointer on it via ANativeWindow_fromSurface(...) --> so you can handle the surface's display area within C++/Qt

                                • with this pointer you are able to use the standard GStreamer way to render a video in a specific display area.
                                  Your function call was:
                                  gst_video_overlay_set_window_handle(GST_VIDEO_OVERLAY(video_sink), this->ui->playback_widget->winId());
                                  --> you have to use the pointer on the native window instead of winId()...the winId() function returns useful values on Linux but not on Android!

                                don-progD 1 Reply Last reply
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                                • SGaistS Offline
                                  SGaistS Offline
                                  SGaist
                                  Lifetime Qt Champion
                                  wrote on last edited by
                                  #23

                                  @don-prog Sure thing !

                                  That may avoid @don-prog some pain.

                                  @don-prog you would need to add gstreamer to SUBDIRS. It's the name of the plugin dir. However, AFAIK, that plugin uses pkg-config to find gstreamer's library/includes so it may be problematic. You would have to put the the paths yourself in there.

                                  Interested in AI ? www.idiap.ch
                                  Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

                                  1 Reply Last reply
                                  0
                                  • LuJoRiL LuJoRi

                                    @SGaist, yes exactly! It was one of my core topics of my master thesis which I'll finally release after the weekend :)
                                    @don-prog, @SGaist, are you interested in my solution? It will take some time for me to explain you in english since it isn't my first language (it's german).

                                    A few quick hints:

                                    • you should look for a surface of the Java/Android-API and get the pointer on it via ANativeWindow_fromSurface(...) --> so you can handle the surface's display area within C++/Qt

                                    • with this pointer you are able to use the standard GStreamer way to render a video in a specific display area.
                                      Your function call was:
                                      gst_video_overlay_set_window_handle(GST_VIDEO_OVERLAY(video_sink), this->ui->playback_widget->winId());
                                      --> you have to use the pointer on the native window instead of winId()...the winId() function returns useful values on Linux but not on Android!

                                    don-progD Offline
                                    don-progD Offline
                                    don-prog
                                    wrote on last edited by
                                    #24

                                    @LuJoRi many thanks for your support and experience! I am very interested in your solution because I already thought about some way like yours, but I have some misunderstandings:
                                    How can I use ANativeWindow_fromSurface() from Qt and with which arguments?

                                    LuJoRiL 1 Reply Last reply
                                    0
                                    • don-progD don-prog

                                      @LuJoRi many thanks for your support and experience! I am very interested in your solution because I already thought about some way like yours, but I have some misunderstandings:
                                      How can I use ANativeWindow_fromSurface() from Qt and with which arguments?

                                      LuJoRiL Offline
                                      LuJoRiL Offline
                                      LuJoRi
                                      wrote on last edited by LuJoRi
                                      #25

                                      @don-prog you have to do function calls from C++/Qt to Java/Android-API via JNI. Look for QAndroidJniObject (http://doc.qt.io/qt-5/qandroidjniobject.html) --> that's a way to create instances of classes of the Java/Android-API. Furthermore you can call their methods - for example via

                                       QAndroidJniObject::callObjectMethod(const char *methodName, const char *signature, ... ) 
                                      

                                      That means that you first have to manage a Java surface object will be created. You do this via JNI. Then you can put this one as an argument to the ANativeWindow_fromSurface function.

                                      don-progD 1 Reply Last reply
                                      1
                                      • LuJoRiL LuJoRi

                                        @don-prog you have to do function calls from C++/Qt to Java/Android-API via JNI. Look for QAndroidJniObject (http://doc.qt.io/qt-5/qandroidjniobject.html) --> that's a way to create instances of classes of the Java/Android-API. Furthermore you can call their methods - for example via

                                         QAndroidJniObject::callObjectMethod(const char *methodName, const char *signature, ... ) 
                                        

                                        That means that you first have to manage a Java surface object will be created. You do this via JNI. Then you can put this one as an argument to the ANativeWindow_fromSurface function.

                                        don-progD Offline
                                        don-progD Offline
                                        don-prog
                                        wrote on last edited by
                                        #26

                                        @LuJoRi understood, via JNI :)
                                        But I still don't understand what I need to put in the ANativeWindow_fromSurface() function as first(JNIEnv * env) and second(jobject surface) argument?

                                        LuJoRiL 1 Reply Last reply
                                        0
                                        • don-progD don-prog

                                          @LuJoRi understood, via JNI :)
                                          But I still don't understand what I need to put in the ANativeWindow_fromSurface() function as first(JNIEnv * env) and second(jobject surface) argument?

                                          LuJoRiL Offline
                                          LuJoRiL Offline
                                          LuJoRi
                                          wrote on last edited by LuJoRi
                                          #27

                                          @don-prog
                                          The first agrument requires something like a pointer on the Java environment which is needed because on Android even a Qt application is based on a JVM respectively ART (Android Runtime).
                                          The second one is the C++/Qt handle of the Java surface. Once you've retrieved it after your JNI calls, you can cast it to jobject type and then put it to the ANativeWindow_fromSurface function :)

                                          Unfortunately I'm short of time the next days (till sunday). Regardless I'd really like to help you! Feel free to ask if there are any questions :)

                                          don-progD 1 Reply Last reply
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