Dialog UI and heritage
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Hi Sorry if this question is too simple :)
I have an class
namespace Ui { class DialogInvoiceList; }
class DialogInvoiceList : public QDialog { ...}
I want to create an other class from DialogInvoiceList
class DialogPurchase : public DialogInvoiceList
Here it's ok, but How to access to ui functions in my DialogPurchase class?
ui -> dateEdit -> setDate( QDate::currentDate()); -
Hi Sorry if this question is too simple :)
No such thing :)well the UI is declared private and you inherited public.
The best solution (iMHO) is to define access funtions in
DialogInvoiceList
Like
SetDate( QDate &)
and use those from DialogPurchase
You can also give access to the ui but it get
using acces function will also let you validate stuff and overall
makes better design than let all access the widgets directly. -
The best solution (iMHO) is to define access funtions in DialogInvoiceList
Like SetDate( QDate &) and use those from DialogPurchaseI'm agree with you, but I'm the only dev in this case and I want to access directly if possible, I tried to declare ui in protected but I have some error :)
D:\code\mcercle-trunk\src\dialog\dialogpurchase.cpp:17: error: invalid use of incomplete type 'class Ui::DialogInvoiceList' ui -> dateEdit -> setDate( QDate::currentDate());
and
D:\code\mcercle-trunk\src\dialog\dialoginvoicelist.h:10: error: forward declaration of 'class Ui::DialogInvoiceList' class DialogInvoiceList;
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the implementation of your function must be in the .cpp file.
so where you call ui -> dateEdit -> setDate( QDate::currentDate());
should be in a .cpp file and not .hIs it in .cpp?
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@cfdev How did you embed
Ui::DialogInvoiceList
into yourDialogInvoiceList
? In your example the ui-class is nowhere!Anyways, if you wanted to create a hierarchy of classes that derive from your ui-class, then the logical thing I'd do:
namespace Ui { class DialogInvoiceList; } class DialogInvoiceList: protected DialogInvoiceList, public QDialog { Q_OBJECT public: explicit DialogInvoiceList(QWidget* parent) : QDialog(parent) { setupUi(this); } } class DialogPurchase : protected DialogInvoiceList { Q_OBJECT public: explicit DialogPurchase(QWidget* parent) : DialogInvoiceList(parent) {} }
I haven't tested, but I'm almost certain you can now access anything in the ui class directly, i.e. a member
checkbox
can be accessed directly in theDialogPurchase
class. -
@Jakob If I use this code, I've some error 'inaccessible' :
D:\code\qt\4.8.7\src\gui\dialogs\qdialog.h:90: error: 'void QDialog::setModal(bool)' is inaccessible void setModal(bool modal);
D:\code\mcercle-trunk\src\mainwindow.cpp:323: error: 'QDialog' is not an accessible base of 'DialogPurchase'
...PS: What is the markdown code to use the syntax color ?!
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It's ok like this:
namespace Ui { class DialogInvoiceList; }
class DialogInvoiceList: public QDialog, protected Ui::DialogInvoiceList
{
Q_OBJECT
public:
explicit DialogInvoiceList(QWidget* parent)
: QDialog(parent)
{
setupUi(this);
}
}class DialogPurchase : public DialogInvoiceList
{
Q_OBJECT
public:
explicit DialogPurchase(QWidget* parent)
: DialogInvoiceList(parent)
{}
}Many Thanks ;)
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@cfdev Aaahhh, of course, that actually rings some bells somewhere in the back of my head. I think I read somewhere that if you use multiple inheritance, the
QObject
-derived class must be the first in the list. This has something to do with the moc compiler I think.You get the syntax highlighted using a single backtick for inline highlighting and backtick plus return for a code block.
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Hi,
Just a side note, you have now a "Code" button with </> as an icon to help you write code blocks