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[solved]Use x64 DLL

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  • FranckynosF Offline
    FranckynosF Offline
    Franckynos
    wrote on last edited by
    #4

    @catalin1122 said:

    TestDllToQT.lib

    It's impossible, you need to have your TestDllToQT.lib compile in the same architecture.

    C 1 Reply Last reply
    0
    • FranckynosF Franckynos

      @catalin1122 said:

      TestDllToQT.lib

      It's impossible, you need to have your TestDllToQT.lib compile in the same architecture.

      C Offline
      C Offline
      catalin1122
      wrote on last edited by
      #5

      @Franckynos
      Is there a way to make my Qt project x64 and compatible with the dll? I could compile the dll in x32 but I would prefer not to.

      FranckynosF 1 Reply Last reply
      0
      • SGaistS Offline
        SGaistS Offline
        SGaist
        Lifetime Qt Champion
        wrote on last edited by
        #6

        Use a 64bit Qt build

        Interested in AI ? www.idiap.ch
        Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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        • C catalin1122

          @Franckynos
          Is there a way to make my Qt project x64 and compatible with the dll? I could compile the dll in x32 but I would prefer not to.

          FranckynosF Offline
          FranckynosF Offline
          Franckynos
          wrote on last edited by Franckynos
          #7

          @catalin1122
          http://tver-soft.org/qt64

          Here there was pre-build qt x 64 but the server not respond. :(
          You need to find (or compile) qt in 64 bits

          (http://sourceforge.net/projects/qt64ng/files/qt/x86-64/5.4.2/mingw-5.1/seh/)

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          • C Offline
            C Offline
            catalin1122
            wrote on last edited by catalin1122
            #8

            I've downloaded msvc2012 from here and Qt Creator 3.5.0 x64 from here. I have installed them and changed the kit and compiler but i still get those errors.

            Any ideas?

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            • B Offline
              B Offline
              belab
              wrote on last edited by
              #9

              Hi catalin1122,
              when linking against your dll you have to import the symbols, when creating the dll the symbols have to be exported this is usually done with some macros like in the following link - http://stackoverflow.com/questions/538134/exporting-functions-from-a-dll-with-dllexport

              C 1 Reply Last reply
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              • B belab

                Hi catalin1122,
                when linking against your dll you have to import the symbols, when creating the dll the symbols have to be exported this is usually done with some macros like in the following link - http://stackoverflow.com/questions/538134/exporting-functions-from-a-dll-with-dllexport

                C Offline
                C Offline
                catalin1122
                wrote on last edited by
                #10

                @belab
                Hi,
                I did that, except the part extern "C".

                When I import the DLL how do I do it in Qt? Now I do it statically (in *.pro) and I get those errors. The thing is that when I compile the DLL on x32 it works the way I do it. But not in x64.

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                • SGaistS Offline
                  SGaistS Offline
                  SGaist
                  Lifetime Qt Champion
                  wrote on last edited by
                  #11

                  You just defined the export not import. Qt's Creating Shared Library documentation chapter explain how to do it properly

                  Interested in AI ? www.idiap.ch
                  Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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                  • hskoglundH Offline
                    hskoglundH Offline
                    hskoglund
                    wrote on last edited by
                    #12

                    Hi, SGaist is correct, just want to add, to see an example how to use Q_DECL_EXPORT and Q_DECL_IMPORT, you can create a test project in Qt Creator: New File or Project, Library, C++ Library. Look in the xxx_global.h file created...

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                    • C Offline
                      C Offline
                      catalin1122
                      wrote on last edited by catalin1122
                      #13

                      @SGaist @hskoglund @belab @Franckynos
                      Thank you for helping me!

                      You were right, I did not import the symbols.

                      I added this :

                      #ifdef GAME_EXPORTS
                      #    define  GAME_API __declspec(dllexport)
                      #else
                      #    define  GAME_API __declspec(dllimport)
                      #endif
                      

                      to my DLL code and now everything works.

                      Have a nice day, you rock! :-)

                      1 Reply Last reply
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