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  4. [SOLVED] QLabel won't update pixmap from inside function

[SOLVED] QLabel won't update pixmap from inside function

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  • SGaistS Offline
    SGaistS Offline
    SGaist
    Lifetime Qt Champion
    wrote on last edited by
    #8

    updatesEnabled is a getter that will tell you whether updates are enabled or not. They are by default.

    If you don't call changeImage anywhere, how can you expect your labels to get updated with whitex ?

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    • T Offline
      T Offline
      Tymer
      wrote on last edited by Tymer
      #9

      I don't understand changeImage, I haven't read anything about it until now. Can you send some documentation?

      EDIT: I just remembered that I didn't mention this outside of my tags. I'm using Qt 4.8.7.

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      • SGaistS Offline
        SGaistS Offline
        SGaist
        Lifetime Qt Champion
        wrote on last edited by
        #10

        It's the void myWidget::changeImage()that you wrote in your first post

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        • T Offline
          T Offline
          Tymer
          wrote on last edited by Tymer
          #11

          Shoot, I'm sorry, my brain is all over the place today, and the function names are changed from the originals. In another class I have a connection:

          connect(this, SIGNAL(changeImageBtnClicked()),[myWidget pointer], SLOT(changeImage()));

          I know this connection works, because if I press the button enough times it starts printing the "end of array" repeatedly.

          Again, apologies for the confusion. Thank you for your help and patience.

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          • SGaistS Offline
            SGaistS Offline
            SGaist
            Lifetime Qt Champion
            wrote on last edited by
            #12

            Are you doing anything else with these labels ? e.g. configuration ?

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            • SGaistS SGaist

              Are you doing anything else with these labels ? e.g. configuration ?

              T Offline
              T Offline
              Tymer
              wrote on last edited by
              #13

              @SGaist Just the original loop in the constructor of myWidget. The next time my code touches them is the changeImage().

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              • T Offline
                T Offline
                Tymer
                wrote on last edited by
                #14

                Back at work today, I remembered that the QLabels are in a QHorizontalLayout. AFAIK this shouldn't affect anything, but it's worth bringing up.

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                • SGaistS Offline
                  SGaistS Offline
                  SGaist
                  Lifetime Qt Champion
                  wrote on last edited by
                  #15

                  Just to rule out a QPixmap problem.

                  What happens if you do

                  QImage img(120, 120, QImage::Format_ARGB32);
                  img.fill(Qt::red);
                  pointerArray[activePointer]->setPixmap(QPixmap::fromImage(img));
                  activePointer++;
                  

                  ?

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                  • SGaistS SGaist

                    Just to rule out a QPixmap problem.

                    What happens if you do

                    QImage img(120, 120, QImage::Format_ARGB32);
                    img.fill(Qt::red);
                    pointerArray[activePointer]->setPixmap(QPixmap::fromImage(img));
                    activePointer++;
                    

                    ?

                    T Offline
                    T Offline
                    Tymer
                    wrote on last edited by
                    #16

                    @SGaist Thank you for your continued help.

                    I tried that, no dice. When I debug, after running the line with setPixmap, I get pixmap (120x120) QVariant (QPixmap) as a property of the label that would be changed.

                    I'm also noticing that in a different part of a project, the layout doesn't want to update when I run a function. The only similarity is that both of them are labels in QLayouts.

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                    • SGaistS Offline
                      SGaistS Offline
                      SGaist
                      Lifetime Qt Champion
                      wrote on last edited by
                      #17

                      Can you try with the following widget:

                      widget.h

                      #ifndef WIDGET_H
                      #define WIDGET_H
                      
                      #include <QWidget>
                      
                      class QLabel;
                      
                      class Widget : public QWidget
                      {
                          Q_OBJECT
                      
                      public:
                          Widget(QWidget *parent = 0);
                          ~Widget();
                      
                      public slots:
                          void onClicked();
                      
                      private:
                          QVector<QLabel*> _labels;
                          int _currentLabel;
                          QColor _color;
                      };
                      
                      #endif // WIDGET_H
                      

                      widget.cpp

                      #include "widget.h"
                      #include <QString>
                      #include <QLabel>
                      #include <QPushButton>
                      #include <QHBoxLayout>
                      #include <QVBoxLayout>
                      
                      Widget::Widget(QWidget *parent)
                          : QWidget(parent)
                          , _currentLabel(0)
                          , _color(Qt::blue)
                      {
                          QHBoxLayout *buttonLayout = new QHBoxLayout;
                          QImage img(120, 120, QImage::Format_ARGB32);
                          img.fill(Qt::red);
                          for (int i = 0 ; i < 4 ; ++i) {
                              QLabel *label = new QLabel;
                              label->setPixmap(QPixmap::fromImage(img));
                              buttonLayout->addWidget(label);
                              _labels << label;
                          }
                      
                          QPushButton *button = new QPushButton(tr("Test"));
                      
                          QVBoxLayout *layout = new QVBoxLayout(this);
                          layout->addLayout(buttonLayout);
                          layout->addWidget(button);
                      
                          connect(button, &QPushButton::clicked, this, &Widget::onClicked);
                      }
                      
                      Widget::~Widget()
                      {
                      
                      }
                      
                      void Widget::onClicked()
                      {
                          QImage img(120, 120, QImage::Format_ARGB32);
                          img.fill(_color);
                      
                          _labels[_currentLabel]->setPixmap(QPixmap::fromImage(img));
                          ++_currentLabel;
                          if (_currentLabel == _labels.count()) {
                              _currentLabel = 0;
                              _color = QColor(qrand() % 255, qrand() % 255, qrand() % 255);
                          }
                      }
                      

                      main.cpp

                      #include "widget.h"
                      #include <QApplication>
                      
                      int main(int argc, char *argv[])
                      {
                          QApplication a(argc, argv);
                      
                          Widget w;
                          w.show();
                      
                          return a.exec();
                      }
                      

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                      • T Offline
                        T Offline
                        Tymer
                        wrote on last edited by
                        #18

                        That's working perfectly for me. Maybe this will give me the clue I need to make it work...

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                        • T Offline
                          T Offline
                          Tymer
                          wrote on last edited by Tymer
                          #19

                          Ah, that one works because it is from within the same widget. I added a push button to myWidget and it was working. Unfortunately, the button that I need to push is in a different window.

                          ~~ EDIT: The new button on myWidget works perfectly. I thought maybe I could circumvent the problems of the changeImage button by making it a slot for "emit buttonclicked," which I connected to the new button on myWidget. It had the same problem as before, where it does nothing and prints "end of array" after 11 clicks. BUT strangely, if I press the button on myWidget, it resets the value of activePointer. I'm not sure why this is.

                          Essentially, I can push the changeImage button 11 times until it prints "end of array," but then I can push the myWidget pushbutton 11 times and it will change the image 10 times and start printing "end of array" after that. Curious. ~~

                          EDIT EDIT: It looks like right now it's only changing the value of activePointer locally. Whoops. Problem still exists, however.

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                          • SGaistS Offline
                            SGaistS Offline
                            SGaist
                            Lifetime Qt Champion
                            wrote on last edited by
                            #20

                            The fact that the button is inside another widget should not have any impact here. Can you reproduce your bug using may sample as base ?

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                            Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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                            • T Offline
                              T Offline
                              Tymer
                              wrote on last edited by
                              #21

                              I'll post the full code, just to be thorough. The error is exactly the same. When I debugged, it showed that my signal had reached the slot...But there was no change to the image.

                              widget1.h

                              #ifndef WIDGET1_H
                              #define WIDGET1_H
                              
                              #include <QWidget>
                              #include "/absolute/path/to/widget.h"
                              
                              namespace Ui {
                              class widget1;
                              }
                              
                              class widget1 : public QWidget
                              {
                                  Q_OBJECT
                              
                                  Widget* widget;
                              
                              public:
                                  explicit widget1(QWidget *parent = 0);
                                  ~widget1();
                              
                              signals:
                                  void clicked();
                                  void buttonPush();
                              
                              private slots:
                                  void on_pushButton_clicked();
                              
                              private:
                                  Ui::widget1 *ui;
                              };
                              
                              #endif // WIDGET1_H
                              
                              

                              widget1.cpp

                              #include "widget1.h"
                              #include "ui_widget1.h"
                              
                              widget1::widget1(QWidget *parent) :
                                  QWidget(parent),
                                  ui(new Ui::widget1)
                              {
                                  ui->setupUi(this);
                              
                                  widget = new Widget;
                              
                                  connect(this, SIGNAL(buttonPush()),widget,SLOT(onClicked()));
                              }
                              
                              widget1::~widget1()
                              {
                                  delete ui;
                              }
                              
                              void widget1::on_pushButton_clicked()
                              {
                                  emit buttonPush();
                              }
                              
                              

                              An instance of widget1 was created in main, then shown. I created a ui file in designer, with all default values.

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                              • SGaistS Offline
                                SGaistS Offline
                                SGaist
                                Lifetime Qt Champion
                                wrote on last edited by
                                #22

                                Is it me or are you not showing widget at all ?

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                                Please read the Qt Code of Conduct - https://forum.qt.io/topic/113070/qt-code-of-conduct

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                                • T Offline
                                  T Offline
                                  Tymer
                                  wrote on last edited by
                                  #23

                                  My main.cpp:

                                  #include "widget.h"
                                  #include "widget1.h"
                                  #include <QApplication>
                                  
                                  int main(int argc, char *argv[])
                                  {
                                      QApplication a(argc, argv);
                                  
                                      Widget w;
                                      widget1 w1;
                                      w1.show();
                                      w.show();
                                  
                                  
                                      return a.exec();
                                  }
                                  
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                                  • SGaistS Offline
                                    SGaistS Offline
                                    SGaist
                                    Lifetime Qt Champion
                                    wrote on last edited by
                                    #24

                                    Ok, you are not showing the widget you have connected. Your Widget w in your main.cpp is not the same as the one you have instantiated in your widgte1 constructor.

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                                    • T Offline
                                      T Offline
                                      Tymer
                                      wrote on last edited by
                                      #25

                                      So I should make my widget a singleton, more or less? How would I go about that?

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                                      • SGaistS Offline
                                        SGaistS Offline
                                        SGaist
                                        Lifetime Qt Champion
                                        wrote on last edited by
                                        #26

                                        No, not at all. Either:

                                        1. Remove the widget from MainWindow and connect the one in main.cpp
                                        2. Remove the one from main.cpp and show the one from MainWindow

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                                        • T Offline
                                          T Offline
                                          Tymer
                                          wrote on last edited by
                                          #27

                                          How would I connect to the instance in main?

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