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Support QT/E ARGB1555 Framebuffer?

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  • S Offline
    S Offline
    Sung Sean
    wrote on 24 Apr 2015, 08:05 last edited by
    #1

    Hello.
    I porting QT/E on my ARM core device.
    My device support only ARGB1555 format framebuffer.

    I know that QT/E 4.x not support ARGB1555 format framebuffer, is that right?
    When I port and run some example on my board, every pixels not visible(transparency).

    So, I use DirectFB back-end with QT/E v4, then example working well !
    But I don't want using DirectFB because size and memory issue(my board has small memory).

    So... I wondering know that QT/E v5.x support ARGB1555 format framebuffer or not.

    How can I use QT/E v4 or v5 on my board ARGB1555 format framebuffer without DirectFB?

    Someone give me some way.

    Have a good day.
    Thank you.

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    • S Offline
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      SGaist
      Lifetime Qt Champion
      wrote on 25 Apr 2015, 20:41 last edited by SGaist
      #2

      Hi and welcome to devnet,

      AFAIK, there's no particular support for that format in Qt 5. Anyway, since you have DirectFB working well, why not optimize Qt and your software to use less resources ? What is the current memory usage that DirectFB implies that makes it unsuitable ? What are your memory constraints ?

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      S 1 Reply Last reply 27 Apr 2015, 00:49
      1
      • S SGaist
        25 Apr 2015, 20:41

        Hi and welcome to devnet,

        AFAIK, there's no particular support for that format in Qt 5. Anyway, since you have DirectFB working well, why not optimize Qt and your software to use less resources ? What is the current memory usage that DirectFB implies that makes it unsuitable ? What are your memory constraints ?

        S Offline
        S Offline
        Sung Sean
        wrote on 27 Apr 2015, 00:49 last edited by
        #3

        @SGaist
        Thank you for reply.

        As you said, we shall optimize Qt and DFB.

        Thank you.

        1 Reply Last reply
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        3/3

        27 Apr 2015, 00:49

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