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Want to set up Qt5 for developing application in Wandboard

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  • p3c0P Offline
    p3c0P Offline
    p3c0
    Moderators
    wrote on last edited by
    #19

    Where's QMAKE_INCDIR_OPENGL_ES2 ?
    Set path until the folder and donot include header filename.

    Where's QMAKE_LIBDIR_OPENGL_ES2 ?
    Set path until the folder and donot include library filename.

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    • M Offline
      M Offline
      Mayur Gaikwad
      wrote on last edited by
      #20

      You mean to say,
      I have to include only the path & not the include files.

      As per my understanding this must be,

      QMAKE_INCDIR_OPENGL += /home/msil/Qt5.3.1/5.3/Src/qtwebkit/Source/ThirdParty/ANGLE/include/GLES2

      QMAKE_LIBDIR_OPENGL += /usr/lib/i386-linux-gnu

      Is it OK?

      And what about QMAKE_LIBS_OPENGL_ES2 ?

      Is it OK with QMAKE_LIBS_OPENGL_ES2 += -lGLESv2 -lEGL -lGAL

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      • p3c0P Offline
        p3c0P Offline
        p3c0
        Moderators
        wrote on last edited by
        #21

        Yes the path's are correct but not the variables. See there's _ES2 appended to each variable.

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        • M Offline
          M Offline
          Mayur Gaikwad
          wrote on last edited by
          #22

          Ohhh, sorry

          QMAKE_INCDIR_OPENGL_ES2 += /home/msil/Qt5.3.1/5.3/Src/qtwebkit/Source/ThirdParty/ANGLE/include/GLES2

          QMAKE_LIBDIR_OPENGL_ES2 += /usr/lib/i386-linux-gnu

          OK now?

          And what about rest code in qmake.conf, is it ok?

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          • p3c0P Offline
            p3c0P Offline
            p3c0
            Moderators
            wrote on last edited by
            #23

            Sorry, set QMAKE_INCDIR_OPENGL_ES2 to /usr/include/GLES2/

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            • M Offline
              M Offline
              Mayur Gaikwad
              wrote on last edited by
              #24

              I set

              QMAKE_INCDIR_OPENGL_ES2 = /usr/include/GLES2/

              & rest code is as it is.
              But after giving ./configure command problem is still as it is.

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              • p3c0P Offline
                p3c0P Offline
                p3c0
                Moderators
                wrote on last edited by
                #25

                But all the Paths are now correctly set ? Can you post the new qmake.conf ?

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                • M Offline
                  M Offline
                  Mayur Gaikwad
                  wrote on last edited by
                  #26

                  Please see the new qmake.conf file

                  @#

                  qmake configuration for the Freescale iMX6 boards (single, dual and quad)

                  This mkspec is based and tested on the ltib-source-release 3.0.15

                  Building ltib including glib, gpu-drivers and what ever you want to use (e.g. dbus or fontconfig)

                  This mkspec is tested with a framebuffer (eglfs) configuration (not testes with X11)

                  A typical configure line looks like:

                  /home/tsenyk/qt5/qt5/configure -opensource -confirm-license -make libs -device imx6 \

                  -device-option CROSS_COMPILE=/opt/freescale/usr/local/gcc-4.6.2-glibc-2.13-linaro-multilib-2011.12/fsl-linaro-toolchain/bin/arm-fsl-linux-gnueabi- \

                  -sysroot <path-to-your-ltib-install>/rootfs -no-gcc-sysroot \

                  -prefix /usr/local/Qt-5.0.0/Qt5-imx6-1

                  NOTE: currently ltib doesn't produce a proper staging/sysroot-filessystem.

                  If gcc's --sysroot is used, the toolchain doesn't find basic binaries (e.g. crt1.o),

                  therefore you have to pass -no-gcc-sysroot to configure if you pass -sysroot to configure!

                  include(../common/linux_device_pre.conf)

                  EGLFS_PLATFORM_HOOKS_SOURCES = $$PWD/qeglfshooks_imx6.cpp

                  QMAKE_INCDIR_OPENGL_ES2 += /usr/include/GLES2/
                  QMAKE_LIBDIR_OPENGL_ES2 += /usr/lib/i386-linux-gnu/

                  QMAKE_LIBS_EGL += -lEGL
                  QMAKE_LIBS_OPENGL_ES2 += -lGLESv2 -lEGL -lGAL
                  QMAKE_LIBS_OPENVG += -lOpenVG -lEGL -lGAL

                  QMAKE_LFLAGS += -Wl,-rpath-link,$$[QT_SYSROOT]/usr/lib

                  IMX6_CFLAGS = -march=armv7-a -mfpu=neon -DLINUX=1 -DEGL_API_FB=1
                  IMX6_CFLAGS_RELEASE = -O2 $$IMX6_CFLAGS
                  QMAKE_CFLAGS_RELEASE += $$IMX6_CFLAGS_RELEASE
                  QMAKE_CXXFLAGS_RELEASE += $$IMX6_CFLAGS_RELEASE
                  QMAKE_CFLAGS_DEBUG += $$IMX6_CFLAGS
                  QMAKE_CXXFLAGS_DEBUG += $$IMX6_CFLAGS

                  include(../common/linux_arm_device_post.conf)

                  load(qt_config)@

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                  • p3c0P Offline
                    p3c0P Offline
                    p3c0
                    Moderators
                    wrote on last edited by
                    #27

                    Can you make sure those libraries are for ARM ? You can use file command for that.
                    eg.
                    @
                    file /usr/lib/i386-linux-gnu/libGLESv2.so
                    @

                    and post the output here

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                    • M Offline
                      M Offline
                      Mayur Gaikwad
                      wrote on last edited by
                      #28

                      No these files are not for ARM, its for Intel, see the o/p

                      msil@msil-ThinkCentre-Edge71:~/Qt5.3.1/5.3/Src/qtbase$ file /usr/lib/i386-linux-gnu/libGLESv2.so
                      /usr/lib/i386-linux-gnu/libGLESv2.so: symbolic link to `mesa-egl/libGLESv2.so'

                      msil@msil-ThinkCentre-Edge71:~/Qt5.3.1/5.3/Src/qtbase$ file /usr/lib/i386-linux-gnu/mesa-egl/libGLESv2.so
                      /usr/lib/i386-linux-gnu/mesa-egl/libGLESv2.so: symbolic link to `libGLESv2.so.2.0.0'

                      msil@msil-ThinkCentre-Edge71:~/Qt5.3.1/5.3/Src/qtbase$ file /usr/lib/i386-linux-gnu/mesa-egl/libGLESv2.so.2.0.0
                      /usr/lib/i386-linux-gnu/mesa-egl/libGLESv2.so.2.0.0: ELF 32-bit LSB shared object, Intel 80386, version 1 (SYSV), dynamically linked, BuildID[sha1]=9a43029fd41b7b30967de0b2c1b43bcdd5316606, stripped

                      How to get corresponding ARM files?

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                      • p3c0P Offline
                        p3c0P Offline
                        p3c0
                        Moderators
                        wrote on last edited by
                        #29

                        Can you again locate libGLESv2.so and check if there's other libraries and then running file command for each of them ?
                        But since you have apt-get install'd the drivers it should have downloaded the ARM versions of those libraries instead of Intel.
                        Is wandboard arm based for sure ?

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                        • M Offline
                          M Offline
                          Mayur Gaikwad
                          wrote on last edited by
                          #30

                          When I give locate libGLESv2.so then only a single file found which is for Intel version. No other file found.

                          i am not getting what you asked about Wandboard, can you plz elaborate?

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                          • p3c0P Offline
                            p3c0P Offline
                            p3c0
                            Moderators
                            wrote on last edited by
                            #31

                            I said that since you have installed opengl es libraries using apt-get i think it should have downloaded arm compatible libraries and not intel
                            Can you
                            @
                            apt-get install libgles1-mesa libgles1-mesa-dev
                            apt-get install freeglut3 freeglut3-dev
                            @

                            and then see if you get arm based libraries

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                            • M Offline
                              M Offline
                              Mayur Gaikwad
                              wrote on last edited by
                              #32

                              Still I am not getting the libGLESv2.so file other than previous.

                              Can you tell from scratch how to setup Qt for my wandboard application?

                              I think there is some wrong at my end while doing all this thing.

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                              • M Offline
                                M Offline
                                Mayur Gaikwad
                                wrote on last edited by
                                #33

                                can I explain you in brief how i am started & how i reached at this stage in my project?

                                this will help you to know if i was wrong at some point during this progress.

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                                • p3c0P Offline
                                  p3c0P Offline
                                  p3c0
                                  Moderators
                                  wrote on last edited by
                                  #34

                                  First we need to configure Qt before compiling, so during configuration process we get this OpenGL ES error, we have installed the libraries, found the paths of it's related header files and libraries and saved it to qmake.conf using those variables.
                                  The problem i guess here is those libraries are Intel and not ARM and we need ARM compatible libraries since board is ARM based.

                                  One way would be try repeating the whole process again to errors if any.

                                  Well i think best would be to ask on their "forums":http://www.wandboard.org/index.php/forums, someone definitel must have done it for ubuntu and not yocto..

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                                  • M Offline
                                    M Offline
                                    Mayur Gaikwad
                                    wrote on last edited by
                                    #35

                                    Ok ,
                                    Surely I will put the same problem at Wandboard forum. Lets see what is reply from that forum.

                                    I will get back to you once they reply.

                                    Thanks.

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                                    • p3c0P Offline
                                      p3c0P Offline
                                      p3c0
                                      Moderators
                                      wrote on last edited by
                                      #36

                                      Hi,

                                      Just backtracked, since you are cross compiling, need to set the paths of OpenGL ES libs and headers to that of your toolchain. You toolchain must have those header files and the library too.

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                                      • M Offline
                                        M Offline
                                        Mayur Gaikwad
                                        wrote on last edited by
                                        #37

                                        As you said, can you tell me what are the OpenGL ES libraries & headers for Linaro toolchain (gcc-linaro-arm-linux-gnueabihf-4.8-2014.04_linux) which i am using.

                                        Also plz tell me where to set the paths of those files.

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                                        • p3c0P Offline
                                          p3c0P Offline
                                          p3c0
                                          Moderators
                                          wrote on last edited by
                                          #38

                                          The same that we searched earlier:
                                          header - GLES2/gl2.h i.e GLES2/*
                                          library - libGLESv2.so

                                          It must be in the toolchain.

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