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  4. [SOLVED] BB10 official support for Qt 5.x
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[SOLVED] BB10 official support for Qt 5.x

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  • A Offline
    A Offline
    AlterX
    wrote on last edited by
    #21

    Hi,
    I think the problem was that I have created a project for both android and BB that seems not compatible giving that error...starting a new project just for BB seems to work.

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    • VladimirMinenkoV Offline
      VladimirMinenkoV Offline
      VladimirMinenko
      wrote on last edited by
      #22

      ah, one more thing. Watch if a qmake and a compile run is restarted after you had switched from one target to another. I remember the were cases that QtCreator did not notice a change in the kit and did not restart qmake and build accordingly.

      --
      Vladimir

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      • VladimirMinenkoV Offline
        VladimirMinenkoV Offline
        VladimirMinenko
        wrote on last edited by
        #23

        No, you should be able to have one project configured for multiple platforms (cross-platform, you know :-) ) and producing correct artifacts. The possible issue is the one I've just noted with QtCreator not getting the change in the kits.

        --
        Vladimir

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        • A Offline
          A Offline
          AlterX
          wrote on last edited by
          #24

          Ah ok I have understood so it can be just a QtCreator bug (since I am using a 3.1 snapshot).

          Qt Ambassador
          Real-time cooperative teams: http://www.softairrealfight.net
          Free Real-time network platform sdk: https://github.com/AlterX76/Solomon

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          • VladimirMinenkoV Offline
            VladimirMinenkoV Offline
            VladimirMinenko
            wrote on last edited by
            #25

            yes. I just was talking to somebody else and it looks like it is a real bug which is not related to BB10. QtCreator should generally initiate a full rebuild if a user switches kits. We will create an issue on this

            --
            Vladimir

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            • A Offline
              A Offline
              AlterX
              wrote on last edited by
              #26

              Yes I think is the case to do it.
              I am trying android qt port of my softair on BB...I hope it works well!

              Qt Ambassador
              Real-time cooperative teams: http://www.softairrealfight.net
              Free Real-time network platform sdk: https://github.com/AlterX76/Solomon

              https://codereview.qt-project.org/...

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              • A Offline
                A Offline
                AlterX
                wrote on last edited by
                #27

                As I told you, I am trying my android qt port of softair...android is used to have "assets:/" for file and so on: how can I deal that on BB10?

                I mean, when my app start it copies a file in local dir, on android I use as source path "assets:/DB/file"; on BB10 how I can specify that path?

                (DB/file is copied using DEPLOYMENTFOLDERS)

                Qt Ambassador
                Real-time cooperative teams: http://www.softairrealfight.net
                Free Real-time network platform sdk: https://github.com/AlterX76/Solomon

                https://codereview.qt-project.org/...

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                • A Offline
                  A Offline
                  AlterX
                  wrote on last edited by
                  #28

                  There is a bug, I don't if in QtCreator or BB Qt, but when I deploy a package to a device, no one delete *.bar file instead its final size is append to the old one!
                  When I wasn't aware of that, my bar file was about 626mb!!!

                  Qt Ambassador
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                  Free Real-time network platform sdk: https://github.com/AlterX76/Solomon

                  https://codereview.qt-project.org/...

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